Ability Modifiers in Missile Combat
Attack roll and damage modifiers for Strength are always used when an attack
is made with a hurled weapon. Here the power of the character's arm is a
significant factor in the effectiveness of the attack.
When using a bow, the attack roll and damage Strength modifiers apply only if
the character has a properly prepared bow (see Chapter 6: Money and Equipment). Characters never receive Strength bonuses when using
crossbows or similar mechanical devices.
Dexterity modifiers to the attack roll are applied when making a missile
attack with a hand-held weapon. Thus, a character adds his Dexterity modifier when
using a bow, crossbow, or axe but not when firing a trebuchet or other siege
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