Ixitxachitl are a race of intelligent, aquatic beings that resemble small
manta rays with barbed tails. They have an evil disposition and worship evil
powers; they love to hunt marine humanoids, and then sacrifice or devour their catch.
Ixitxachitl is both singular and plural; it is properly pronounced
ish-it-SHACH-itl, though many refer to them as icks-it-ZACH-it-ul or even
Combat: A favored tactic of ixitxachitl is to hide in the sand of the ocean floor,
wait for prey to pass by, then spring up and bite them. The creatures are not very
stealthy, and this tactic gives them normal chances to surprise their prey.
Some ixitxachitl act as priests, learning special versions of spells which
have only verbal components, from the following spheres: Charm, Divination,
Elemental (Water), Necromantic, Healing, Protection, and Sun (Darkness only). For
every 10 ixitxachitl encountered, there is one ixitxachitl with the abilities of a
2nd-level priest. For every 20, there is an individual with the powers of a
3rd-level priest. For every 50, there is one with 2+2 Hit Dice and the abilities
of a 5th-level priest.
When more than 50 are encountered, they are led by a high priest with 4+4 HD
and 8th-level ability. The high priest is accompanied by two guardian priests,
each with 3+3 HD and 6th-level ability. Guardian and high priests often have
treasure type U, with magical items that can be used without hands.
For every 20 ixitxachitl encountered, there is a 50% chance they will be
accompanied by a vampiric ixitxachitl. One in one hundred of these are greater
vampiric ixitxachitl, but these are rarely encountered outside a city.
Habitat/Society: Though they are occasionally encountered in rivers, ixitxachitl live in
shallow ocean depths. They usually have a community of 10-100 individuals, which
lives in a maze of corridors inside a coral reef. A community usually has 20-200
humanoid slaves to do heavy labor for them, such as carving corridors. The
community's entrance is hidden.
Large communities that have strong leaders, like a greater vampiric
ixitxachitl, are sometimes built on the ocean floor. These large cities hold pyramids and
other buildings which serve as lairs for small groups of the creatures. Rumors
tell of ixitxachitl cities with populations in the thousands. The strongest
ixitxachitl in the community leads its religious hierarchy, which controls the
lives of the populace.
Ecology: Ixitxachitl have no natural predators, though they have many enemies, ranging
from sahuagin to humans. They are vicious predators who prey on almost any
living creature; they often over hunt a region, eliminating all life forms, forcing
the ixitxachitl to find new hunting grounds.
These rare creatures are even more dangerous than the others. Each has 2+2 HD
and regenerates 3 hp per round. In addition to its normal damage, the bite of a
vampiric ixitxachitl drains one life energy level. They look no different than
other ixitxachitl, and often serve as guards for their leaders.
Greater Vampiric Ixitxachitl
These creatures are rare indeed; they achieve greater status only by being
bitten by an existing greater vampiric ixitxachitl. These creatures have 8+8 Hit
Dice. They drain two life energy levels with a bite (except when the bite is
performed on another vampiric member of their race). A greater vampiric
ixitxachitl is the center of the large cities of its kind; it is their tyrannical ruler,
and they worship it as the incarnation of a greater power. Captives are brought
to it to be drained of life.
||Shallow tropical waters
||Average to High (8-14)
||P, R, S (in lair only)
||1+1 to 4+4
||1+1 and 2+2 HD: 19
||3+3 HD: 17
||4+4 HD: 15
|NO. OF ATTACKS:
||Spells, see below
||Spells, see below
||S-L (3'-8' wingspan)
| 1+1 HD priest
| 2+2 HD priest
| 3+3 HD guardian priest
| 4+4 HD high priest
| 2+2 HD vampiric
| 8+8 HD greater vampiric